Dumb AI

General discussion for CFS2 - WW 2 Pacific Theater

Dumb AI

Postby brettt777 » Mon Apr 21, 2008 9:35 pm

I have the Combat Jet Trainer mod for CFS2 featuring the L-39. I have modded one of the L-39's so that it shows up as an AI aircraft so I can go L-39 against L-39. The problem is that when the AI is flying an L-39, it's completely lame. It just flies straight and eventually flies into the ground. If I happen to be in it's path it will take a shot at me but it won't try to pursue at all. What do I need to do to make it try to chase and fight?
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Re: Dumb AI

Postby todayshorse » Tue Apr 22, 2008 7:40 am

Although i havent installed CFS2 for some time i recall similar 'AI' incidents when i tried to get it to use certain aircraft. The AI isnt that good anyway if i recall - usualy your 'expert wingmen' would crash into each other just as you took off from the carrier and generally be totaly inept during most missions, maybe theyd be lucky and get one kill, and then crash into each other as you came back to land!

It might just be the aircraft?

Im sure ive come across somthing which 'improves' the AI and if i find it ill post it but it might be my memory playing tricks on me
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Re: Dumb AI

Postby james007 » Wed Apr 30, 2008 7:54 am

You guys will never really understood this program AI. You are not dealing with modern planes here folks. You expect quick responce and you will not get it. But if follow prop planes and know the history of World war two Aviation you will start understanding its behavior better. That been said, no sim AI will ever be
Last edited by james007 on Wed Apr 30, 2008 7:57 am, edited 1 time in total.
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Re: Dumb AI

Postby james007 » Wed Apr 30, 2008 8:12 am

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Re: Dumb AI

Postby DeathFromAboveSOH » Wed Jul 23, 2008 6:28 am

Some other things to take notice to is...out side of how the AI functions when fully optimized like something similar to the stock A/C. The way the AI reacts and performs is not only based on the hardcoding but the plane.  Most of the jets are made with the player only in mind. Takes a bunch of tweaking to get the AI to work functionally, like not drop out of the sky, use it's moving surfaces (even flaps), drop weapons properly.  Things like the center of gravity and where the weight is set (like the pilot) effects the performance....and etc.

yeah sorry to rant...

http://simviation.com/cfs2mod16.htm

check out Tango Romeos A-4s for an example for tuned AI jets.
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