No but you can be if you wish. Start in a small way by doing things for yourself. Who knows where you will be several months from now? It's much easier now than when I started as all the tutes & utilities are available to help you.
The earlier sims like CFS1 or CFS2 can give you a good start. I progressed from CFS1 to CFS2 & from what Bear is saying many of the CFS3 guys did the same. I was never interested in CFS3 as it won't run at all well on my system. That's the only real reason so I can't comment on what it's like. There's still a place in this hobby for everyone if only they would stop fighting over which is the best.

100% agreed. I just started by making silly little fictional missions that didn't work properly, but I slowly started learning. And also I had an 'exploration expedition' of the CFS2 main folder. And gradualy I started learning what everything does. And now look at me!

I know what most things do and about the only thing I can't make is a visual model of an aircraft. That's how far anyone can go with a bit of brains, imaginitivity, motivation and time. Even people as young as 10 can do something like it. But Hagar we are not fighting over which is best anymore, although in a poll in the CFS3 forum more people liked CFS2. I'm not being pompous or anything, there was a poll that had those results. I voted CFS2

Stratobat, sorry I didn't make my point properly. I was to say that we had a good handful of 'old hands' at CFS2 dev and I guess Brandon and I are the "young 'uns" eh?
It would be nice to show MS that us CFS2 designers are absolutely capable of making a CFS4 out of CFS2. Then we could say "That's how much potential this has!".