Electric system bug??

General discussion for CFS2 - WW 2 Pacific Theater

Electric system bug??

Postby PS » Sat May 28, 2005 11:00 am

Hi all

I don't know if I'm asking this in the right place, but here goes. Is there a way to get past the "No Generator" problem when using FS2K + aircraft in CFS2. I have quite a few great kites from the newer FS apps that work great in CFS but don't charge the batteries resulting in system failiure after a couple of min's. I know there is a difference between the default electrical systems of the different programs...is there a way to solve this. I can and do edit air and cfg files if need be.

Tx a mil.  
PS
Ground hog
Ground hog
 
Posts: 6
Joined: Sat May 28, 2005 11:24 am
Location: Johannesburg, South Africa

Re: Electric system bug??

Postby Happ_Hazard » Sat May 28, 2005 1:39 pm

Seem to remember this awhile back , check this post out- http://www.simviation.com/cgi-bin/yabb/ ... 1074860255
Happ 8)
User avatar
Happ_Hazard
2nd Lieutenant
2nd Lieutenant
 
Posts: 99
Joined: Thu Mar 25, 2004 10:25 am

Re: Electric system bug??

Postby PS » Sat May 28, 2005 5:01 pm

Tx Happ, that looks like it could be just the medicine!!
Will let you know.
PS
Ground hog
Ground hog
 
Posts: 6
Joined: Sat May 28, 2005 11:24 am
Location: Johannesburg, South Africa

Re: Electric system bug??

Postby PS » Sun May 29, 2005 5:49 pm

Well, no joy. I have put electrical parts into these cfg's before, just without the electric_always_available bit. I thought that would solve the problem, but alas, no way. I am convinced that the solution to this lies in the air file and not the config. if you replace the air file with a similar plane's... presto!! Unfortunatly there are just too many unspecified fields in the air files to know which ones are the gulity parties.  I do know this, all the problem planes have very sparse .air's. Especially in the motor sections. The ones that work are very complete, but most of the data is in "unspecified" fields soooo.....

Any help here would be greatly appreciated as this is driving me crazy.
PS
Ground hog
Ground hog
 
Posts: 6
Joined: Sat May 28, 2005 11:24 am
Location: Johannesburg, South Africa

Re: Electric system bug??

Postby PS » Sun May 29, 2005 5:50 pm

By the way Happ, thanks again for the info!
PS
Ground hog
Ground hog
 
Posts: 6
Joined: Sat May 28, 2005 11:24 am
Location: Johannesburg, South Africa

Re: Electric system bug??

Postby Happ_Hazard » Sun May 29, 2005 7:58 pm

Shame that, i had the same problems as you, stuff not working after a few minutes, this cured it for me, the  volts and amps settings are important apparently, try upping the numbers to see if that makes any difference? :(
Happ
User avatar
Happ_Hazard
2nd Lieutenant
2nd Lieutenant
 
Posts: 99
Joined: Thu Mar 25, 2004 10:25 am

Re: Electric system bug??

Postby PS » Mon May 30, 2005 1:04 am

Hey Happ!. That may work. I guess it is pretty aircraft specific. Strangely though, I have actually pulled quite a few 2K and 2K2 aircraft that work great. To make things more confusing still, I have a S3 Viking that works (and flys) like a charm that has a config file that consists of forcefeedback and viewpoint data only...go figure!!!

Tx again.
PS
Ground hog
Ground hog
 
Posts: 6
Joined: Sat May 28, 2005 11:24 am
Location: Johannesburg, South Africa


Return to Combat Flight Simulator 2

Who is online

Users browsing this forum: No registered users and 350 guests