Oposition planes

General discussion for CFS2 - WW 2 Pacific Theater

Oposition planes

Postby vilik » Thu May 12, 2005 10:04 pm

Hello every one.  could you tell me how I can get the oposition planes, after they droped their bombs and going back home to turn around and put a good fight with chasing fighters? Right now they just go and do not even fire back at pursuing fighter(s) (me).
Thanks, Vilik.
vilik
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Feb 09, 2005 10:13 pm

Re: Oposition planes

Postby RabbitHawk » Fri May 13, 2005 11:44 am

One thing you can do is have them strike multiple targets.
So you set them to release their bombs/rockets on a specific target. The waypoint should become a triangle.
Then create 2 more regular (turn) waypoints close to the
target. Create another strike waypoint (triangle) and
have them attack with guns on another target.  It also
helps to use the 'strike' or 'seek and destroy' mission
type for the flight. The aircraft are more aggressive IMO
when these types are used.

For each target they spend a lot of time setting up for it,
and respond aggressivley if they are attacked at this point. This method will keep them in the area, and
hostile, longer instead of meekly puttering around.
hehehe.
User avatar
RabbitHawk
Ground hog
Ground hog
 
Posts: 38
Joined: Thu Mar 03, 2005 3:31 pm

Re: Oposition planes

Postby vilik » Sat May 14, 2005 6:56 am

Thank you.
vilik
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Feb 09, 2005 10:13 pm


Return to Combat Flight Simulator 2

Who is online

Users browsing this forum: No registered users and 467 guests