by DickSmid » Wed Jul 09, 2003 3:54 pm
Hi Hagar and others interested. Our memories are weak, but mine..... Well, I found out why I got the data base corruption error. It had nothing to do with number of aircraft or faulty scenery installation. It resulted from 3rd party ship dp files with which I replaced the original ship dp's.
As Hagar advised I made a fresh duplicate CFS2 install. Next, I installed the 3rd party mesh and other scenery in the fresh CFS2 install and tested it. Everything worked perfect. Then I imported my 3rd party effects and aircraft in the fresh install. Again, everything worked perfect. Finally, I imported into the fresh install the complete ships folder from my old install, and WHAM, the data base corruption error was there. After replacing these faulty ships with the original ones, the error disappeared and in the fresh install everything worked perfect again. Also, after replacing the ships in the old install with the stock ships, the old install also worked perfect again! I only then remembered that I had been replacing ship dp files in the same session in which I installed 3rd party scenery. Memories..... The lesson of this might be: "Thou shall test, not just remember", or better: "Thou shall test and only then remember".
I then wondered what was wrong in the ships folder: some 3rd party ships I imported, or the 3rd party dp files that I had used to replace the original ones with. So I imported the 3rd party ships with their own dp files in the fresh install. Everything worked fine. Then I replaced the dp files of these ships with the ones I downloaded from a third party, and there it was again: the data base corruption error. After overwriting the new ship dp files with the original ones, everything was fine again.
Ever heard of this before? The 3rd party source of the dp files that cause the error seems reliable to me, so I wonder whether this is a problem specific to Win-XP, like the aircraft MDL problem.
Well, I hope this may help others with the same problem.
See you later.
Hagar, you wrote:
"I suspect having the same area (java-mesh) activated twice from 2 different locations might cause some sort of conflict. This would not usually be possible as the Scenery Library will not accept it." I found itt really did accept the install and activation, but as said before, I dont remember whether I flew with it or deleted the entry after recognizing my error.