by DrRedskwirrell » Tue Mar 21, 2006 2:24 pm
CFS4 was supposed to be a direct update of CFS1.
But,
a) it's been "cancelled" (I would not accept these reports as true. Ten to one on a release after Vista) and,
b) they went too far again and 'improved' it too much.
For me (and many others) it's attraction was in it's simplicity, enabling an active 'community' to surround it.
They keep trying to make it "more realistic". That's great for the 'realism' freaks, but not for fun-lovin ole know-nuthin gamers like me.
I wanna get up in the air with a fair level of competency and have little enough to worry about that I can fly and still have a giggle with whoever I'm up there with.
Too much is just a distraction. If I gotta worry about extra controls / flight models, that's work, not fun. How are new players going to get into the game if the starting level is so far ahead of them?
Gimme extra graphics, aircraft, scenery, and a way to keep the cheatin sob's outta my games. Thass all I need. Not extra controls. Keep them for FS. Not CFS.
[same goes for you Oleg!]
ty.
CFS1 is far from dead, despite attempts from M$ to kill it. Membership and interest is down because of it's forecasted demise, but it still exists on the Zone, months after M$ threatened to remove it.
Even though they've hidden the log-in page, we're still getting new pilots / players finding us and wanting to learn more and more about it.
There are also private game servers hosting CFS1 elsewhere (although the main meeting point is still the zone and these do tend to detract from membership there).
www.Skwizz.co.uk