Okay has anyone ever heard of defining contact points in the model file of an aircraft?
garymbuska wrote:Okay has anyone ever heard of defining contact points in the model file of an aircraft?
Xyn_Air wrote:garymbuska wrote:Okay has anyone ever heard of defining contact points in the model file of an aircraft?
OK, dumb question here (probably), but what are 'contact points' in FSX, specifically? Are these like hard points where things would attach (such as an external fuel tank or a jet bridge), or is this more like a 'hit box' that defines the, um, physical space the model takes up in the FSX world (and thus would define when an aircraft comes into contact with another object)?
Sorry this is a question and not an answer, but it has me wondering...
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