About FSX A380-800 Nighttime Panel Problem

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About FSX A380-800 Nighttime Panel Problem

Postby Sat1 » Tue Aug 02, 2016 8:28 am

Hi.
I am having some issues with the FSX A380 craft's nighttime panels. (by Stephen Browning)
The glass cockpit panels works fine at daytime, but when nighttime, all the glass panel goes white. Displaying nothing. just pure white. (it disappears)
I am having this problem with all the crafts by Stephen Browing.
Can somebody help me?
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Re: About FSX A380-800 Nighttime Panel Problem

Postby garymbuska » Tue Aug 02, 2016 9:06 am

Sat1 wrote:Hi.
I am having some issues with the FSX A380 craft's nighttime panels. (by Stephen Browning)
The glass cockpit panels works fine at daytime, but when nighttime, all the glass panel goes white. Displaying nothing. just pure white. (it disappears)
I am having this problem with all the crafts by Stephen Browing.
Can somebody help me?
<<v

The problem here is more than likely the wrong light is being used for the cockpit this can only be fixed in the aircraft.cfg file and than you have to make sure you have the light in the effects folder
Some downloads do not include effects so if this is the case you will have to either make some or scrap the aircraft for a different model.
The problem you will have if you have to make a effects file is the placement of the lights.

Below is a copy of a aircraft cfg file this is where you will need to look to find out what light is being used for the panel. Odds are it is the wrong light. You may have to copy one from another aircraft and just replace the line and the light
you should find the lights in the effects folder of the aircraft
Notice that all lights start with fx_xxxx this is the light that is being used in the below case you do not see a light for the panel so I am not sure what it is using but the number after the = is what the light is being used for
You have to be careful here as the numbers after the light number are the location of the light and they are relative to a certain aircraft so you have to make sure the models are the same or the light will be in the wrong location
Hopefully all you will have to do is to replace the light being used and you will not have to worry about placement
a example In the first line below you could replace fx_strobeh with fx_beaconb and that would change the light without changing the position

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 8=wing, 9=logo
light.1 = 2, -57.20, -120.60, 19.00, fx_strobeh,
light.2 = 2, -57.40, 118.60, 19.00, fx_strobeh,
light.3 = 1, 29.40, -0.00, 23.10, fx_beaconb, //nav top
light.4 = 1, 23.36, 0.00, -1.05, fx_beaconh, //nav bot
light.5 = 3, -49.00, -120.60, 19.00, fx_navredm,
light.6 = 3, -49.00, 118.60, 19.00, fx_navgrem,

This is a different file notice the number 4 after the = this is what is being used for the cockpit in this case this file might not be in the effects folder as it is 787_taxi
ignore the // as this means anything after them is a comment

light.12= 4, -49.50, 6.20, 5.7, 787_taxi, //cargo light
light.13= 4, 53.50, 6.20, 5.7, 787_taxi, //cargo light
light.14= 4, -53.0, 6.20, 5.7, 787_taxi, //cargo light
light.15= 4, 76.5, 6.45, 5.7, 787_taxi, //cargo light
I hope this helps you out

<<v
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Re: About FSX A380-800 Nighttime Panel Problem

Postby pete » Fri Aug 05, 2016 4:21 am

Hi and welcome to the forums. It's always good if you state the exact file you have a problem with - that way I can add a fix if there is a problem. Stephen Browning uses different panels in his repaints.

The easy solution would be to replace the panel folder and VC textures (Inside the textures folder - usually it's easy to identify them - just copy into the textures folder of the problem aircraft) with one from another A380 - it could be that the night textures were ommitted from the file you have a problem with.


Here is an example of a 380 where the night panel works fine

http://simviation.com/1/search?submit=1 ... &x=18&y=10



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Re: About FSX A380-800 Nighttime Panel Problem

Postby garymbuska » Fri Aug 05, 2016 8:37 am

Way to go Pete I did not think about that. Odds are you are correct the night textures were omitted some people do not know there are two distinct textures one for day and another for night.
I should have known that after making a line shack for FS2004 if you want your building to show up at night you have to add night textures. Same applies to other scenery items as well.
But I have seen the other problem as well someone uses the wrong light for something.
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