Rebuilding my system is taking forever. At the moment I'm downloading Prepar3D_v3_Academic_3.2.3.16769
It's only 9.8GB, but it's taking 3.5 hours this time!
Anyway, I'm reading through some of the posts in their Hardware Specific Questions forum. There are so many baby questions from people who probably shouldn't even use a computer, that I haven't done this for a long time. But there are some good ones mixed in there too.
Before the crash I had high detail clouds casting shadows on everything, with good FPS.
But In the Prepar3d forums I keep seeing the recommendation from people with high end NVidia cards telling everyone to use low detail clouds and no cloud shadows.
So here's my question - does NVidia really have problems producing good, heavy, cloud coverage/cloud shadows without the FPS dropping down badly?
For my Eyefinity cards it makes no FPS difference what the cloud or shadow settings are. In particular all cloud settings are maxed out.
For instance here's a guy with an NVIDIA GeForce GTX 980 who's being told to;
Turn off cloud shadows
Lower cloud density
Fsaa off
Max texture lower to 2400(or whatever it is)
I see stuff like this often, and assume that it applies to FSX also.