Daube wrote:
Of course, this is valid ONLY for people who are flying on widescreens (16/9 or 16/10), and for people that use several screens side by side, to create one very wide screen (triplehead etc...) For people with a single regular 4/3 screen, the WideViewAspect should be set to False.
jandjfrench wrote:Hi,
I only fly full screen. I've verified the following on 4:3 and "widescreen" monitors.
Set WideAspectView to False.
With the aircraft parked set the zoom level to .7 and maneuver so that clearly identifiable objects are on both the left and right edges of the screen. With the aircraft stopped save the flight. Take a screenshot if you like.
Set WideAspectView to True.
Load the flight and press the Backspace key to set the default zoom level. Compare what you see in both situations.
That should work. I actually have done this parked at the default departure end of 31 at KSNS on both a 17" 4:3 monitor and a 24" widescreen flat panel. (As I recall the aspect ratio of the flat panel is close to 16:10)
By the way, a 100 foot runway will appear as 70 feet wide at the default zoom with WideAspectView set to True. If one was concerned about transferring what they see in FSX to the real world they should never have WideAspectView set to True. Imagine parking a car in a perpendicular spot wearing glasses that change what you see to a .7 wide angle view.
Jim F.
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