Photoreal Fairchild AI don't take off

FSX including FSX Steam version.

Photoreal Fairchild AI don't take off

Postby fcerven » Sun Jun 09, 2013 12:38 am

I'd love to use the recently uploaded Photoreal Fairchild Air Base near Spokane, Washington but have 2 problems.

1 - My AI aircraft line up for takeoff but don't. They just sit there lined up on the end of the runway.
2 - The parking slots where static aircraft are located should be tagged so that mobile AI don't park over them.

I tried to correct these using Airport Design Editor but when I did, I lost the hangars.

I would contact the author by e-mail but there was no way to get a hold of him. Hope he reads this because I really want to use the scenery he has created. If anyone knows who he is, please pass this along.

Thanks for any updates,

Fred
fcerven
Ground hog
Ground hog
 
Posts: 11
Joined: Fri May 13, 2011 5:01 pm

Re: Photoreal Fairchild AI don't take off

Postby CHUCK79 » Sun Jun 09, 2013 1:37 am

I don't use AI traffic, so I never think of making sure that it works :oops:

I didn't add any hold short points. I'll remove the parking spots from under the static aircraft so that AI won't conflict with them and add the hold short points..... I'll upload a patch tonight ;)

Chuck
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Photoreal Fairchild AI don't take off

Postby fcerven » Sun Jun 09, 2013 9:36 am

Hi Chuck,

Didn't expect such a quick reply and fix. This is great! I just downloaded it and will install and fly it later on today. Going to a real fly-in breakfast this morning.

Thank You very much,

Fred.
fcerven
Ground hog
Ground hog
 
Posts: 11
Joined: Fri May 13, 2011 5:01 pm

Re: Photoreal Fairchild AI don't take off

Postby CHUCK79 » Sun Jun 09, 2013 11:15 am

fcerven wrote:Hi Chuck,

Didn't expect such a quick reply and fix. This is great! I just downloaded it and will install and fly it later on today. Going to a real fly-in breakfast this morning.

Thank You very much,

Fred.



Please let me know if it does the trick for ya O0
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK

Re: Photoreal Fairchild AI don't take off

Postby fcerven » Sun Jun 09, 2013 1:04 pm

Hi again Chuck,

Back from the Fly-in and tried the update. It works Great!

Thank You very much,

Fred.

P.S. Not sure why I got a double post the last time. Sorry
fcerven
Ground hog
Ground hog
 
Posts: 11
Joined: Fri May 13, 2011 5:01 pm

Re: Photoreal Fairchild AI don't take off

Postby CHUCK79 » Sun Jun 09, 2013 1:06 pm

fcerven wrote:Hi again Chuck,

Back from the Fly-in and tried the update. It works Great!

Thank You very much,

Fred.

P.S. Not sure why I got a double post the last time. Sorry



Glad it works now........sorry for the issues O0
User avatar
CHUCK79
Global Moderator
Global Moderator
 
Posts: 6168
Joined: Fri Mar 26, 2010 10:13 am
Location: KOMK


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 1161 guests