Simviation MP Server

Discuss Multiplayer flying. Arrange events, chat, recommend & ask questions here!

Re: Simviation MP Server

Postby Fozzer » Sat Feb 25, 2006 11:37 am

FANTASTIC idea!

Will help a lot, since I have just completed a very successful Italy Tour, and I'm about to start the new Caribbean Tour soon, this server will really mean a lot as we can all fly together!  :)

Thanks!

James 8) :)


...let's hope that not too many are flying on the same Server (82.3.169.59), on the same port address (23456), all at the same time, doing different things, in different parts of the World...;)...
....otherwise it's over to one of WS Pilots unused three port addresses (23456/23457/23458 ) again.... :o...!

Cheers all...!

Paul... 8)...!

Last edited by Fozzer on Sat Feb 25, 2006 11:59 am, edited 1 time in total.
Win 8.1 64-bit. DX11. Advent Tower. Intel i7-3770 3.9 GHz 8-core. 8 GB System RAM. AMD Radeon HD 7700 1GB RAM. DVD ROM. 2 Terra Byte SATA Hard Drive. Philips 17" LCD Monitor. Saitek Cyborg X Fly-5 Joystick. ...and a Briggs and Stratton Petrol Lawn Mower.
User avatar
Fozzer
Colonel
Colonel
 
Posts: 27361
Joined: Thu Jan 31, 2002 3:11 pm
Location: Hereford. England. EGBS.

Re: Simviation MP Server

Postby NFo-xaBBu » Sat Feb 25, 2006 12:43 pm

Just to make things a little easier to grasp:

The FShost does NOT generate a lot of traffic. It will also NOT be overloaded too quickly. This is because of how the protocoll over which the flightsims communicate with the server/each others is designed as follows:

When one connects, his position is transmitted to the server only every 256 ms right now. This means that is a hit every 1/4 of a second, which implies not very much traffic (about 1k/sec per client)...
If two players fly together and they are as close as max. 10nm then the server will inform both simulators that they are close to each other and they should start sending their data to the other client. This is called P2P or PeerToPeer communication. Because of this the server does not have heavy load on its cpu and it does not have to do complex calculations. Also it implies that if people are flying at different places in the world (for example when different events take place) they will only be limited by their local bandwidth to have the game run smoothly when many people are together and can see each others. (distance < 10nm).

I hope this makes things a little easier to understand.

Of course I still want to do some testing on how the server load reacts to MANY people.

So it would be really awesome if there were quite a couple  
of eager pilots trying to connect tomorrow for the stress test. ;D

xaBBu
NFo-xaBBu
Ground hog
Ground hog
 
Posts: 10
Joined: Thu Feb 23, 2006 11:48 am

Re: Simviation MP Server

Postby Ivan » Sat Feb 25, 2006 2:58 pm

I can join in if you need it
Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and [url=http://an24.uw.hu/]An-24RV[/ur
Ivan
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5805
Joined: Sun Apr 13, 2003 8:18 am
Location: The netherlands

Re: Simviation MP Server

Postby -sam- » Sun Feb 26, 2006 1:42 pm

We had a longer downtime today.. maybe caused by
defect memory module. We
Last edited by -sam- on Sun Feb 26, 2006 2:18 pm, edited 1 time in total.
NFo/Simviation Multiplayer Server.

fs.netfrag.org:23456

Stats: fs.netfrag.org
Teamspeak: ts.netfrag.org
User avatar
-sam-
Captain
Captain
 
Posts: 590
Joined: Thu Sep 09, 2004 10:03 am
Location: EDDM

Re: Simviation MP Server

Postby Airshow_lover » Sun Feb 26, 2006 7:12 pm

Did anyone allready succesfully connected with FS2002 ?


Well as you know,

Not me ::)
C/SMSgt - Civil Air Patrol
User avatar
Airshow_lover
Major
Major
 
Posts: 1615
Joined: Mon Jan 09, 2006 3:18 pm
Location: LaVergne, TN

Re: Simviation MP Server

Postby -sam- » Mon Feb 27, 2006 7:25 am

We allready talked about this problem... .At the moment it does not look like it
Last edited by -sam- on Mon Feb 27, 2006 8:25 am, edited 1 time in total.
NFo/Simviation Multiplayer Server.

fs.netfrag.org:23456

Stats: fs.netfrag.org
Teamspeak: ts.netfrag.org
User avatar
-sam-
Captain
Captain
 
Posts: 590
Joined: Thu Sep 09, 2004 10:03 am
Location: EDDM

Previous

Return to Multiplayer

Who is online

Users browsing this forum: No registered users and 468 guests