NFS: Shift

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NFS: Shift

Postby N. Chapman » Tue Nov 17, 2009 12:51 am

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Re: NFS: Shift

Postby ShaneG_old » Tue Nov 17, 2009 5:38 am

You may want to wait a little longer.  ;)

Not sure which version you're running, but this game is buggy as hell, almost to the point of broken.  :(

They are supposed to be releasing a patch for it soon, and I wish they would hurry, as I would like to finish beating the carreer mode.  ::)

You may want to browse here before buying it: http://www.gtplanet.net/forum/forumdisplay.php?f=214


Other than the bugs it has, it's a killer game, and if/when the patch comes, and if it delivers, this will be a 10/10 game,  right now, it's more like a 5/10.  :-[
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Re: NFS: Shift

Postby N. Chapman » Tue Nov 17, 2009 10:43 am

Yeah this is the demo so its relatively bug free and I can run it full on maxed out with 4xAA. Yes I am aware of the patch coming out and it looks like it solves a lot of performance issues.
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Re: NFS: Shift

Postby Crussell » Thu Nov 19, 2009 10:25 am

Demo is so buggy, and you have to wrestle with the car for control... it always seems to turn too much. :/
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Re: NFS: Shift

Postby ShaneG_old » Mon Nov 23, 2009 6:53 am

The patch is out today for the PS3 version, and the XB360 & PC version will be released on Dec. 1st


On Dec. 3rd in the UK, and Dec. 10th in the USA, a free DLC pack containing 5 new cars (American muscle), and a new race mode will be released.


[media]http://www.youtube.com/watch?v=Rx7b7QVcuwc[/media]



I'm really not that excited by the new cars or mode, but free stuff is always good.
8-)
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Re: NFS: Shift

Postby Rich H » Mon Nov 23, 2009 4:19 pm

Is there a Corvette in the game? If there is, I might just have to get it
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Re: NFS: Shift

Postby ShaneG_old » Mon Nov 23, 2009 7:10 pm

[quote]Is there a Corvette in the game? If there is, I might just have to get it
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Re: NFS: Shift

Postby Craig. » Tue Nov 24, 2009 6:29 am

I personally would have liked to have seen proper handling and cornering physics. Not the usual pinhead center of the car turning that that insist on. But hey thats just me.
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Re: NFS: Shift

Postby ShaneG_old » Tue Nov 24, 2009 6:35 am

I personally would have liked to have seen proper handling and cornering physics. Not the usual pinhead center of the car turning that that insist on. But hey thats just me.



I agree. They put too much emphasis on this being more 'sim' like than previous NFS titles, but I think it's actually just less 'arcade' like.

It's just a nice tide-me-over until GT5 comes out.  8-)

The patch did it's thing though. At least now I can finish it. :)
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