High Intensity Discharge Lighting

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High Intensity Discharge Lighting

Postby JSpahn » Sun Jan 25, 2009 4:45 pm

You know those headlights that blind you while you drive ;D.... This is my contribution to the XP community an update to the landing lights.
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Re: High Intensity Discharge Lighting

Postby DaveSims » Sun Jan 25, 2009 6:59 pm

Why hasn't MS managed to make a landing light like that?
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Re: High Intensity Discharge Lighting

Postby JSpahn » Sun Jan 25, 2009 7:15 pm

The really cool thing is you can setup the landing light to move using a hat switch, comes in handy when making an approach at night ;)
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Re: High Intensity Discharge Lighting

Postby ManuelL » Mon Jan 26, 2009 1:42 pm

I got it now. You are a double agent agent secretly trying to turn this whole forum into an X-plane community.
Last edited by ManuelL on Mon Jan 26, 2009 1:44 pm, edited 1 time in total.
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Re: High Intensity Discharge Lighting

Postby JSpahn » Mon Jan 26, 2009 3:49 pm

As an X-Plane double agent I get to talk in code...

The dog with one leg pees with a limp...follow?

And I get a cool code name like Poo Bear 8-).......

What a glamorous life I live..............
















;D
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Re: High Intensity Discharge Lighting

Postby Brando14100 » Mon Jan 26, 2009 9:36 pm

As an X-Plane double agent I get to talk in code...

The dog with one leg pees with a limp...follow?

And I get a cool code name like Poo Bear 8-).......

What a glamorous life I live..............
















;D



;D ;D ;D ;D

Made me laugh. Cool lights. You can move them with a hat switch, awesome.

8-)
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Re: High Intensity Discharge Lighting

Postby 87HondaShadow » Tue Jan 27, 2009 2:28 pm

[quote]You know those headlights that blind you while you drive ;D.... This is my contribution to the XP community an update to the landing lights.
Err 30kb limit?
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Re: High Intensity Discharge Lighting

Postby DaveSims » Tue Jan 27, 2009 4:20 pm

I've tried the X-plane demo.  It seemed pretty good, but the user interface is pretty complicated, and the graphics looked good, but something seemed off.  I managed to fly a little, but couldn't get the controls figured out or setup the joystick decently.
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Re: High Intensity Discharge Lighting

Postby JSpahn » Tue Jan 27, 2009 5:28 pm

You know those headlights that blind you while you drive ;D.... This is my contribution to the XP community an update to the landing lights.  HID lights have a blue hue to them, I have a set on my car. I think I nailed it....what do you think?

You can find them at http://x-plane.org

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I hate you so much! what are you running to make your xplane actually look good.?



Honestly its all default with some freeware add-ons :) Have you tried messing with the rendering settings?

I've tried the X-plane demo.  It seemed pretty good, but the user interface is pretty complicated, and the graphics looked good, but something seemed off.  I managed to fly a little, but couldn't get the controls figured out or setup the joystick decently.


Yeah the UI takes some time to get use to,  it was an adjustment for me. As far as the controls you can change the linearity in  the controls menu for a better feel and you will need to setup all your controls from scratch. Of course I dont think XP will appeal to everybody, personally I have grown fond of it ;D
Last edited by JSpahn on Tue Jan 27, 2009 5:50 pm, edited 1 time in total.
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Re: High Intensity Discharge Lighting

Postby an-225 » Wed Jan 28, 2009 2:04 am

As an X-Plane double agent I get to talk in code...

The dog with one leg pees with a limp...follow?

And I get a cool code name like Poo Bear 8-).......

What a glamorous life I live..............
















;D



;D ;D ;D ;D

Made me laugh. Cool lights. You can move them with a hat switch, awesome.

8-)


You can in Flight Simulator too you know. ;)
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