Spyro's Spread - Studio V Article (Part 2)

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Spyro's Spread - Studio V Article (Part 2)

Postby cspyro21 » Sun Jan 14, 2007 10:33 am

PART 1

Autogen / Scenery of the Area

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The autogen, as stated earlier, is placed better than that of default. When flying above the fields, trees follow the boundaries of the fields and when above the town, buildings are placed next to roads instead of on them. Also there are certain buildings which aren
Last edited by cspyro21 on Sun Jan 14, 2007 10:35 am, edited 1 time in total.
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Re: Spyro's Spread - Studio V Article (Part 2)

Postby Sytse » Sun Jan 14, 2007 7:57 pm

Great review!  8-)
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Re: Spyro's Spread - Studio V Article (Part 2)

Postby Helms » Sun Jan 14, 2007 10:57 pm

Looks like some pretty good scenery!, and a great review as well[smiley=thumbsup.gif]
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Re: Spyro's Spread - Studio V Article (Part 2)

Postby stuart1044 » Mon Jan 15, 2007 8:54 am

Very nice review, some great shots there as well, especially in the aerial view in part one :)
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Re: Spyro's Spread - Studio V Article (Part 2)

Postby Harold » Mon Jan 15, 2007 3:50 pm

Cool review Charlie! Great piece of scenery! I really like it and will try it in the very near future.
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Re: Spyro's Spread - Studio V Article (Part 2)

Postby krigl » Tue Jan 16, 2007 4:45 pm

Nice article, and a great reminder of one bit of scenery I've always wanted to try out but never found the time...
If you're bored of an evening - and you'll have to be - you can check out my screenshot gallery: Kriglsflightsimscreens...HERE

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