I would like to know what the difference between bilinir and trilinir filtering is...if it helps i have a GeForce FX5500 V.Card.
help please!
-gottoflynow
Bilinear filtering samples the textures better than no filtering but may introduce flickering in the distance or on edges with textures.
Trilinear filtering is the highest level of texture filtering and reduces flickering considerably (however, not all graphics cards can handle this option correctly). The difference between bilinear and trilinear filtering is most noticeable when you're moving in Flight Simulator.
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