Dutch Beaver

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Dutch Beaver

Postby PilotGonzo » Sun Jun 27, 2010 8:19 pm

Its been YEARS since I have posted screenshots. So I thought I was about due. Excuse the view stamps
Last edited by PilotGonzo on Sun Jun 27, 2010 8:23 pm, edited 1 time in total.
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Re: Dutch Beaver

Postby Mitch. » Mon Jun 28, 2010 7:23 am

Very nice set Marcus, liking the scenery. 8-)



PS, upload your avatar to the Simviation server too, just like you did for these shots. And make sure its under 10kb in size. Thanks mate. ;)
Last edited by Mitch. on Mon Jun 28, 2010 7:24 am, edited 1 time in total.
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Re: Dutch Beaver

Postby Daube » Mon Jun 28, 2010 8:43 am

Beautifull water on those shots. I like the second one, kind of classic :)
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Re: Dutch Beaver

Postby patchz » Mon Jun 28, 2010 8:47 am

Beautiful shots. Love #3 'cept for the red text.
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Re: Dutch Beaver

Postby Mees » Mon Jun 28, 2010 12:40 pm

PS. Notice the water on the tip of the right wing how its elevated... anyone know what could be causing that? Cheers.


One of the wonders of the simulated world mate! :P


Good shots!
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Re: Dutch Beaver

Postby patchz » Mon Jun 28, 2010 1:37 pm

PS. Notice the water on the tip of the right wing how its elevated... anyone know what could be causing that? Cheers.


One of the wonders of the simulated world mate! :P


Good shots!

[color=#000000]I thought it was an Aces coffee spill.
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Re: Dutch Beaver

Postby Bob70 » Mon Jun 28, 2010 4:36 pm

PS. Notice the water on the tip of the right wing how its elevated... anyone know what could be causing that? Cheers.

It's a problem with the mesh. Not much you can do about it as far as I know. I use FS Global and these known water errors are noted. I just watch out for them when taking a screen-shot.
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