Sea Lion

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Sea Lion

Postby Boikat » Sun Apr 04, 2010 3:27 am

Repaint of DeltaSim's Costa Brava.
Last edited by Boikat on Sun Apr 04, 2010 3:28 am, edited 1 time in total.
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Re: Sea Lion

Postby Boikat » Sun Apr 04, 2010 9:25 am

Looks creepy at night with the spotlight on.
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Re: Sea Lion

Postby Tai-2 » Sun Apr 04, 2010 9:26 am

cannons only slow you down ;D
Plus This is modern times, you should have rocket launchers like the AT-4
or have rpgs  ;D


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Re: Sea Lion

Postby Boikat » Sun Apr 04, 2010 12:22 pm

Rocket launchers!  Woo-whooo!  :D

Thanks!!
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Re: Sea Lion

Postby patchz » Sun Apr 04, 2010 5:28 pm

[color=#000000]Awesome Roy. I love it.
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Re: Sea Lion

Postby Boikat » Sun Apr 04, 2010 9:53 pm

[quote][color=#000000]Awesome Roy. I love it.
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Re: Sea Lion

Postby hhomebrewer » Sun Apr 04, 2010 10:58 pm

I am envious beyond words of you guys who can do repaints. I have been trying to figure out Google SketchUp 7 for over a year. Can't get anywhere with it...
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Re: Sea Lion

Postby Frequent Flyer » Mon Apr 05, 2010 4:59 am

I am envious beyond words of you guys who can do repaints. I have been trying to figure out Google SketchUp 7 for over a year. Can't get anywhere with it...


Sketchup doesn't have anything to do with repaints  :D
Get a plane with a simple paintkit, paint it, and that's the major part. Then you could just ask if you'll have problems moving it to FS.
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Re: Sea Lion

Postby patchz » Mon Apr 05, 2010 5:50 am

[color=#000000]You need DXTBmp and a decent paint program like Paint Shop Pro or Photoshop. Go to Help Tutorials and download Repainting Textures with Paint Shop Pro and read it. There are other tutorials around and you can ask questions and get answers (most of the time) in Design Forums/Aircraft Repainting.
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Re: Sea Lion

Postby Boikat » Mon Apr 05, 2010 9:30 am

As a matter of fact, it's been my experience that many of the textures for a lot of Kazunori Ito's add-ons can be opened directly, and edited, in your image editor of choice (Including Windows "Paint"), without using DXTBmp. I think that is because they are regular .BMP's, and do not have an Alpha channel(And I don't think one can be added, even using DXTBmp).

Thanks for the compliments, guys!

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