Holloman to Dyess in the Nighthawk

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Holloman to Dyess in the Nighthawk

Postby gtirob01 » Fri Jul 04, 2008 7:32 pm

As said in title. No real scenery during the flight, so most are ground shots. C&C welcome

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Re: Holloman to Dyess in the Nighthawk

Postby chrism7262 » Fri Jul 04, 2008 10:52 pm

awesome!!  ;D great shots m8 this is a terrific bird. i especially like #2  ;D what is the addon is it WOAI??
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Re: Holloman to Dyess in the Nighthawk

Postby gtirob01 » Fri Jul 04, 2008 11:09 pm

[quote]awesome!!
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Re: Holloman to Dyess in the Nighthawk

Postby OVERLORD_CHRIS » Sat Jul 05, 2008 1:07 am

Very nice, are you running this in FSX? If so how did you get it to work?
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Re: Holloman to Dyess in the Nighthawk

Postby gtirob01 » Sat Jul 05, 2008 9:56 am

Very nice, are you running this in FSX? If so how did you get it to work?


Yup, in FSX. All I did was load it up as usual with WOAI stuff, and it did the rest.
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.

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Re: Holloman to Dyess in the Nighthawk

Postby MIKE JG » Sat Jul 05, 2008 2:36 pm

Great shots!  I love to see others enjoying our work.

That was a fun model to develop as it took some time for our modelers to figure out how to get the drag chute to deploy just right after they land.

Those are our packages that we distributed in cooperation with the WoAI folks.  They are a great group of guys and when we first started out, we wanted to work with them because they are known for their high quality AI packages.  We eventually needed more freedom than their auto-installer would allow so we decided to distribute our own packages with a freeware auto-installer.  It allows us to include afcad files, voicepack mods, scenery and all kinds of fun stuff.

Hard to believe that the F-117 is considered "retro" nowadays.  We'll eventually have to do an update for Holloman that replaces the Nighthawks with the Raptor squadron that is coming on board there.

Even though our packages are built for FS9 and we do not distribute them through WoAI any longer, they can all successfully be converted for use in FSX with just a little extra work.  A couple of our forum members have created a very nice guide on how to covert our packages over to FSX.

We're planning big surprises for our 2nd anniversary coming up here next month.  Stay tuned!    ;)

Last edited by MIKE JG on Sat Jul 05, 2008 2:47 pm, edited 1 time in total.
-Mike G.

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Military AI traffic packages and scenery for the Microsoft Flight Simulator series.
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Re: Holloman to Dyess in the Nighthawk

Postby gtirob01 » Sat Jul 05, 2008 3:06 pm

[quote][size=14]Great shots!
Last edited by gtirob01 on Sat Jul 05, 2008 3:08 pm, edited 1 time in total.
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Re: Holloman to Dyess in the Nighthawk

Postby JSpahn » Sat Jul 05, 2008 4:11 pm

Sweet package and nice shots!
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Re: Holloman to Dyess in the Nighthawk

Postby MIKE JG » Sat Jul 05, 2008 4:17 pm

Would love to see a pack for Eglin AFB or Tyndall AFB (both in FL). Tyndall has F-22's!


I know someone was working on those two since we have a Raptor model now.  I think they were waiting on a new AI F-4 to use for the drones that are based down there.  We now have a new AI F-4 Phantom model that they can use for the QF-4 stuff.  I think they even managed to figure out how to make them explode about 20 minutes into flight!! ;)
-Mike G.

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Re: Holloman to Dyess in the Nighthawk

Postby gtirob01 » Sat Jul 05, 2008 4:19 pm

Would love to see a pack for Eglin AFB or Tyndall AFB (both in FL). Tyndall has F-22's!


I know someone was working on those two since we have a Raptor model now.
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.

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