A few choppers

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A few choppers

Postby Brando14100 » Sat Jun 07, 2008 3:15 pm

Keepin' the peace over San Francisco International. (DESTROYED by compression! It was a pretty shot!) You know what, not even destroyed. It is down the tubes, out the sewers, into the ocean where lobsters are feeding on its remains.

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Fun with a UH-1:
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Re: A few choppers

Postby AMDDDA » Sat Jun 07, 2008 5:16 pm

One thing that helps me with my SS's (now at least), is setting the Width to 900.


It keeps the size down a lot, even with no compression.

The higher sized screen, the more four letter words describe them xD.
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Re: A few choppers

Postby Brando14100 » Sat Jun 07, 2008 6:00 pm

Could part of my compression problem be that I keep my Sim at 1920X1200X32?
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Re: A few choppers

Postby AMDDDA » Sat Jun 07, 2008 6:15 pm

I use mine at whateverx1024, then I scale down to 900xwhatever xD.


But that may be so, if you're posting them without resizing.


You really should resize to 900xwhateveritcomesouttobe, as I didn't lose much (if any) quality to my shots due to compression afterwards.
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Re: A few choppers

Postby SubZer0 » Sat Jun 07, 2008 11:18 pm

Compression  >:(
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Re: A few choppers

Postby todayshorse » Sun Jun 08, 2008 4:00 am

Indeed, i always resize mine down to 800x, no problems with loss of quality (i dont think anyway) and they are easy to get just under 150kb. But i always do everything to them whilst they are .bmps, one sorted size wise and so on, then i change to 'pegs. Unsure if it makes any difference, but works for me!

Last shot seems ok however - but whats the black circle in the sea in the third? Are they helicopter landing spot things? Dont really fly 'copters so ive never come across them!!!
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Re: A few choppers

Postby MOUSY » Mon Jun 09, 2008 7:53 pm

That's supposed to be the shadow. The sim can't render faded shadows for anything translucent. So the entire chopper, including its rotors, are given a rather circular shadow.
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