No 45(R) Squadron, RAF Cranwell

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Re: No 45(R) Squadron, RAF Cranwell

Postby todayshorse » Wed May 21, 2008 3:23 am

Well the AFG king air is on the fsx page also - so im assuming it does. But im sure i read in the docs the king air uses gauges from a default aircraft in fs9 - i dont know if that plane appears in fsx. However the king air thats on the fsx page may be adjusted to work in fsx, and my textures will be fine!

I did use 'fs2004' in my title, but they added the 'fsx' bit. Im sure its ok, but i dont know how to find out or put it in the fs9 section only, or how to contact 'pete'.
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Re: No 45(R) Squadron, RAF Cranwell

Postby haroldkip » Wed May 21, 2008 6:39 am

You can 'call' Pete here or send him an e-mail: webmaster@simviation.com ;)
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Re: No 45(R) Squadron, RAF Cranwell

Postby todayshorse » Wed May 21, 2008 7:06 am

Thanks Harold. Ive been reading the description for the AFG king air on the fsx page and it apears fully tested and so forth, so i can only presume the textures work for it as well. Ive added 'tested in fs2004' to my next upload just in case. If i hear any different ill contact Pete!
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Re: No 45(R) Squadron, RAF Cranwell

Postby cloud9 » Wed May 21, 2008 10:11 pm

Nominated no.5 for the gallery.  Thanks for such a great repaint ;)
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Re: No 45(R) Squadron, RAF Cranwell

Postby todayshorse » Thu May 22, 2008 10:34 am

Your running fsx cloud9? any problems with the props obscuring the background?
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