Gooseing around

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Gooseing around

Postby waspiflab » Mon Jan 01, 2007 4:34 pm

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Re: Gooseing around

Postby Mees » Mon Jan 01, 2007 4:45 pm

Wow looks awesome! What are your full specs and what is your performance?
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Re: Gooseing around

Postby waspiflab » Mon Jan 01, 2007 5:02 pm

Still got an AMD64 3400, 2gb ram but my x1950 pro 512mb boots it to around 25fps set on high, ultra high round 20fps.
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Re: Gooseing around

Postby BourneID » Mon Jan 01, 2007 7:42 pm

You know what... I am running the 3500... as well as a few other folks.... these processers seem to be running pretty respectable FPS numbers as well as allowing for the details...  we may be on to a cheaper alturnative for those that cant afford to move up to the duo core systems....

I sorta laugh now... I didnt want this HP system....but for $400 and me not being able to afford better at the time....  I'm doing pretty good right now  
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Re: Gooseing around

Postby Jared » Mon Jan 01, 2007 10:37 pm

looks awesome :)
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Re: Gooseing around

Postby ashaman » Tue Jan 02, 2007 8:30 am

Is it just me or the rain does not impact visibly the water? :-?

I mean, with all the overblown and unrealistic effect of rain on taxiways, they forget to apply the same on the water, where it would have been looked REALLY convincing? ::)

...another step away...
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Re: Gooseing around

Postby FSGT Gabe » Tue Jan 02, 2007 10:01 am

Wow #1 is amazing! :o :o  I love that angle!  Nice work, as usual ;).

- Kevin ;D
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Re: Gooseing around

Postby pepper_airborne » Tue Jan 02, 2007 12:01 pm

Is it just me or the rain does not impact visibly the water? :-?

I mean, with all the overblown and unrealistic effect of rain on taxiways, they forget to apply the same on the water, where it would have been looked REALLY convincing? ::)

...another step away...



The hughe amount of extending planar sprites required to give it the effect that you desire would cause a even bigger framerate hit. But yes, it can be done.
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Re: Gooseing around

Postby ashaman » Tue Jan 02, 2007 1:53 pm

The hughe amount of extending planar sprites required to give it the effect that you desire would cause a even bigger framerate hit. But yes, it can be done.


Having to choose if to lose frames on an effect done badly on the tarmac or a good effect done on water, I know what I would choose, but perhaps the setup doesn't allow one without the other? :-?

Anyway, not that's really important to me seen that unless there's a way to bring with me my 732 Tinmouse and my 744 iFly I'm not going over to X. And seen what the authors say... welcome FS11... maybe.
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