by Boikat » Mon Apr 05, 2010 9:30 am
As a matter of fact, it's been my experience that many of the textures for a lot of Kazunori Ito's add-ons can be opened directly, and edited, in your image editor of choice (Including Windows "Paint"), without using DXTBmp. I think that is because they are regular .BMP's, and do not have an Alpha channel(And I don't think one can be added, even using DXTBmp).
Thanks for the compliments, guys!
(I think I have a Viking ship somewhere...

"I reject your reality, and substitute my own" Adam Savage, Mythbusters