Bass wrote:Now, that's new, to me that is. Seems they've implemented road traffic on the Global!
Do you get any air traffic?
If you have used "Bernds Road Textures v_1" texture replacement for FS 2004 you will be aware of the bare default road textures being replaced with textures that show
stationary road vehicles, in a coloured, blurred form, nicely visible at about 1500-2000 feet AGL.
The similar
effect appears in my FSX with my UT USA and FTX Global installed...
..its nice seeing busy roads below without the drastic frame rate hit of REAL FSX moving traffic!
I don't know if its due to UT USA, or FTX Global, or both, as I have both running at the same time.
Only the road textures are affected!...Any form of "Moving Traffic", land/air/water, is a definite no-no for my poor computer...

...!
Paul..Road runner...Meep-meep....

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Win 8.1 64-bit. DX11. Advent Tower. Intel i7-3770 3.9 GHz 8-core. 8 GB System RAM. AMD Radeon HD 7700 1GB RAM. DVD ROM. 2 Terra Byte SATA Hard Drive. Philips 17" LCD Monitor. Saitek Cyborg X Fly-5 Joystick. ...and a Briggs and Stratton Petrol Lawn Mower.