I know, but you can clearly see/feel it was never their top priority, don't you agree?
Yes I would agree.
However, the standard of MS dynamics has more to do with other factors such as what market they want to aim it at, and previously to help sales of their sidewinder stick etc, etc.
Fact is so far their dynamics have never been realistic.
Anyone in dissagreement should ask themselves: if their physics were transferred to the real world, would the aircraft be granted C of A ? I think not.
You have to remember their sim products thus far have been a compromise between a game and a sim in the true sense. This has caused monumental arguments between purists and gamers.
However even for purists MS sims are accessible, can anyone get into IL2 or x-plane and write good dynamics ? is there even an editior for these ?
At least with MS you can usually get in there and fix problems. Even CFS3 is starting to yield now, compared to what was said about it just a year ago.
I have to agree though, Microsoft's use of wording like 'simulator' and 'as real as it gets' does leave a lot to be desired.
The sim community has no base standard with which to judge these products. In my view the sooner this happens the better.
To be fair, we can only speculate as to what FSX will be like. You never know it might be a good sim, or it could be just be bloatware. We will just have to wait and see.
Jasper
P4 2.5. massive huge 10 foot display.