






Oops, it is the wrong forum, I think, since this is the "design" section. My bad.



Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 720
You're not the only one. I installed it this afternoon and it crashes my machine too. I do have a 3.06 Ghz machine. Installed Flight Enviroment again. No problems what so ever.
Crash














I FOUND THE PROBLEM!!!!!!
OceanHeightField
that's the texture that controls the waves is not saved in the right format for the sim. Use DXTBmp to convert the texture to 32 bit AND INCLUDE MIP MAPS(make sure that the little check box off to the side is checked) the sim will no longer crash after you do this.








pretty good. the waves are a bit exaggerated IMO but all around looks great.
now for the juicy stuff..... Ok to open the file just drag the OceanHeightField file to the DXTBmp icon and it will open right up. on the right hand side towards the middle of the window you will see two check boxes. one says "include when saving" make sure that one is checked uncheck the other one if it is checked. now go to "File>Save As>Extended Bitmap" then a box will come up and click the drop down box and select "Extended 32 bit 888-8" click save. your sim should now work with out any problems






pretty good. the waves are a bit exaggerated IMO but all around looks great.
now for the juicy stuff..... Ok to open the file just drag the OceanHeightField file to the DXTBmp icon and it will open right up. on the right hand side towards the middle of the window you will see two check boxes. one says "include when saving" make sure that one is checked uncheck the other one if it is checked. now go to "File>Save As>Extended Bitmap" then a box will come up and click the drop down box and select "Extended 32 bit 888-8" click save. your sim should now work with out any problems


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