by alrot » Mon Aug 23, 2004 2:15 pm
terrain mesh complexity i think is the details,how extended do you want it from the ground or surface if you want it 100m the details will extended for a hundred meter(less memorie to your grafic card)details in the texture ground
ex.asphalt little rocks on the ground are visible in 100m instead if you set it in 20m you wont see it more than that
Last edited by
alrot on Mon Aug 23, 2004 2:18 pm, edited 1 time in total.