An Evning approach into San Diego

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An Evning approach into San Diego

Postby BlackAce » Sun May 13, 2012 9:28 pm

Captain Sim 737-200, Default scenery with REX

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In the last one, how can I get the grass sticking up like in other photos?
Last edited by BlackAce on Sun May 13, 2012 9:29 pm, edited 1 time in total.
http://downloads.precisionmanuals.com/i ... _Pilot.jpg [http://pic.yupoo.com/frank1223/BhFQbsLl/yeEIP.gif
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Re: An Evning approach into San Diego

Postby todayshorse » Mon May 14, 2012 8:33 am

I like the window markings, i dont think ive seen that on anything else. Grass sticking up? You mean like alongside the runway? I dont think the default scenery does that  :)
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Re: An Evning approach into San Diego

Postby gtirob01 » Mon May 14, 2012 4:16 pm

[quote]I like the window markings, i dont think ive seen that on anything else. Grass sticking up? You mean like alongside the runway? I dont think the default scenery does that
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.

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Re: An Evning approach into San Diego

Postby mfaulisi » Mon May 14, 2012 11:53 pm

That 'pit shot is great with the scene out the window. Nicely done!
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Re: An Evning approach into San Diego

Postby pfevrier » Wed May 16, 2012 9:58 pm

Orbx sceneries have that "sticking-up" grass down to a T, it's beautiful.
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Re: An Evning approach into San Diego

Postby Flying Trucker » Sat May 19, 2012 8:09 am

Well done... :)
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