







Seriously, do you LIKE being hated?Looks awesome!
I really gotta know, because I know your system is worth at least a few souls, what performance increase / decrease can we expect on mid-range systems, as opposed to default scenery?
Nick, any thought of going the Poland area? I'm doin' lotsa flights there, and there's a ton of vegetation in the southern part of it.
Not just sharp textures.. dynamic adjusting color/contrast textures based on light, weather and distance
I learned well from good friends
Industrial Light and Magic does wonders with this kind of stuff. They have not worked with 1024 resolution since the 90's and what I am doing is using some of their low budget tricks I learned form friends who worked on some of the largest movie productions in the world. If I thought we could recuperate their artist services and mainframe time cost I would have them put the final ILM touch on them but that would probably cost in excess of 50,000
none the less I am sending my friends samples to advise on changes and thus far the results are just flat out jaw dropping even without their official services
Not just sharp textures.. dynamic adjusting color/contrast textures based on light, weather and distance
I learned well from good friends
Industrial Light and Magic does wonders with this kind of stuff. They have not worked with 1024 resolution since the 90's and what I am doing is using some of their low budget tricks I learned form friends who worked on some of the largest movie productions in the world. If I thought we could recuperate their artist services and mainframe time cost I would have them put the final ILM touch on them but that would probably cost in excess of 50,000
none the less I am sending my friends samples to advise on changes and thus far the results are just flat out jaw dropping even without their official services
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