Heli-Help

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Heli-Help

Postby ShaneG_old » Tue Aug 19, 2008 8:41 pm

Is there a decent read on ways to handle rotors? :-? They're alot harder than I thought to get a proper look to them. :(

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Re: Heli-Help

Postby Mass » Wed Aug 20, 2008 5:48 am

The rotors arent as important as a few other, fairly minor things that can be sorted within flight sim before you take the original screenshot.

Things that really make these edits and the two i can see within this shot are as follows. Now im no editor myself so please dot quote me on this as someone like mustang may say that im wrong, in which case its probably best to go with him!  ;)

For me the two things that stand out are the sizes. In that picture the size of the aircraft dont look right, and im not sure if theyre too big or too small. Maybe its a not so good choice of photo. Logically as the rock infront is so zoomed in on and big, then the aircraft should subsequently be large, or maybe they are too big at the moment whichw as my first thought.... have a play around. i saw a similar thing with the maverick passenger jet thread, the aircraft was too big......

The other is the origin of light in the shot and photo. In the photo the origin of light is from jthe sun set in the distance. However on the aircraft the light seems to be coming from, and reflecting of the aircraft, the opposite direction. Which is a small but noticable glitch.

Just my two cents, and someone who does a lot of editing may wish to correct me on either of these in wehich case ignore me!

The basic idea and everything is good and its a good start, if you could iron out the lighting and aircraft sizes youre well on your way to some high quality edits!  

Sorry for my rambling!

Cheers
Danny
;)
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Re: Heli-Help

Postby ShaneG_old » Wed Aug 20, 2008 6:04 am

That's funny! I spent so much time on the helis that I didn't realize the sun was positioned behind them! ;D DUH! :-[ The foreground was so bright that I assumed the sun was setting out of view of the shot. The shadowing on the rocks made it difficult to discern sun
Last edited by ShaneG_old on Wed Aug 20, 2008 6:07 am, edited 1 time in total.
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Re: Heli-Help

Postby mustang666 » Wed Aug 20, 2008 6:20 am

Take a screenshot of the rotors from directly above while the engine is switched off.  Exactly the same way that you would handle a prop.  Cut it out put on a transparent layer.  Add radial and gausian blur to taste.  Murge that layer onto the main shot and free transform until the angles and perspective are correct.  All it is then is to blur and blend.  Perfect rotors!

:)

Btw the light direction is really easy to detect in your background just check the darkest side of the stone! ;)
Last edited by mustang666 on Wed Aug 20, 2008 6:22 am, edited 1 time in total.
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Re: Heli-Help

Postby ShaneG_old » Wed Aug 20, 2008 7:02 am

DUH! and the clouds! :-[ (learning more everyday! ;))

Thanxs so much for the help! I just need to pay more attention to the tiny details! :)
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Re: Heli-Help

Postby mustang666 » Wed Aug 20, 2008 8:08 am

Well, "Rome was not built in a day".   :) The more you do the more you will learn and the better you will get. :)
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Re: Heli-Help

Postby SAyoyochazo » Wed Aug 27, 2008 4:21 pm

amazing lovely super shoking i love it number 1 for ever
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Re: Heli-Help

Postby eno » Thu Aug 28, 2008 3:03 pm

What program are you using to edit?

I use the pen tool in photoshop to cut out my aircraft from the original screenshot. making the path generated into a selection, with no feathering and then pulling it across to the background. If the aircraft has props or rotors I leave them out of the original selection. I then use the pen tool to roughly cut out the rotors/props and make a selection from them feathering the selection by 10-20 pixels. Pull this across as another layer and you'll have everything at the proper angles without having to do any transformations. Blend the prop layer as "SCREEN" which allows the background to show through and adjust hue and saturation so as to blend things more accurately. It may take several layers to get things looking as you want, make sure you don't delete the selection from the original screenshot so you don't have to re do it.
Last edited by eno on Thu Aug 28, 2008 3:05 pm, edited 1 time in total.
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Re: Heli-Help

Postby Mictheslik » Fri Aug 29, 2008 11:51 pm

Same principle Here

;)

.mic
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Re: Heli-Help

Postby eno » Sun Aug 31, 2008 3:43 am

You over complicate things ...... why use a separate shot ..... use the rotor/prop in the original therefore no need to scale/transform as the orientation is already perfect. Blending is easier than scale/transform/blur.
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