by Hagar » Wed Oct 20, 2004 7:59 am
Try saving the textures in DXT1 Opaque format. Back them up first so you can try other formats if it doesn't work.
If you're getting a runtime error I suspect the conversion was halted for some reason. This could be the cause of the problem.
PS. You could try another MDLC option like the automatic FS9/CFS2 conversion (run FS9_to_CFS2.bat). CFS2 models are compatible with FS2002.
Last edited by
Hagar on Wed Oct 20, 2004 8:27 am, edited 1 time in total.