Article on converting models from 3DSMax to GMax

FSX including FSX Steam version.

Article on converting models from 3DSMax to GMax

Postby PhilTaylor » Mon Jul 28, 2008 8:24 pm

which may help freeware authors, is here

http://blogs.msdn.com/ptaylor/archive/2 ... -gmax.aspx
http://blogs.msdn.com/ptaylor
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Re: Article on converting models from 3DSMax to GMax

Postby NickN » Wed Jul 30, 2008 2:33 am

Thanks Phil!


=================

And so everyone is aware... Phil also bloged on DX11


http://blogs.msdn.com/ptaylor/archive/2 ... ement.aspx


and the Trains2 with information about performance. Good stuff because elements of Trains2 such as animated charactors may also be in FS11

http://blogs.msdn.com/ptaylor/archive/2 ... cters.aspx
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Re: Article on converting models from 3DSMax to GMax

Postby Alejandro Rhodes » Wed Jul 30, 2008 3:24 am

Thanks Mr.Taylor , I already have it ,the good is ,It's the best way to learn how to make the chrome and glass is this, it help me out and still sometime does
Last edited by Alejandro Rhodes on Wed Jul 30, 2008 3:25 am, edited 1 time in total.
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