by BFMF » Sat Jun 14, 2008 1:11 pm
Step by step instructions
1. You need to download a little utility called 'DXTBmp'. I don't have the URL, but google it, and you will find it
2. Use it to open up the glass texture file
3. Export the alpha channel to your image editor
4. Make it completely black, and save it
5. Refresh the alph channel in DXTBmp
6. Save the texture file.
Remember to make a backup of the texture file before editing it