
TIA
Dan
I took a short hop out of Seward and this is what I was looking at:
Lat N60 15.17' Lon W149 38.58
Summer
Winter
This one is the same area you were in
Looks fine... Heres what mine looks like:
North:
http://www.simviation.com/yabbuploads/2 ... 49-781.jpg
South:
http://www.simviation.com/yabbuploads/2 ... 49-687.jpg
Sorry... couldn't resist. ;D
Hi Thanks for the replies!!
a1: you're right about textures, and I did some googling and found the tweeks to get the ground looking clear by modifying the cfg files. I've been using FSX for a month thinking it was supposed to look like that.
NickN: I have a clear shot showing the location, and another showing the GPS. If you could have a look at these links (too large for Simv upload), and let me know if GEXn would be different, I would love to know. Would be worth the purchase if it makes it look natural. I'm using the "enhanced" FSX USA Ground Textures Package from http://www.simviation.com/fsxscenery3.htm, which looks pretty good in most other areas so far.
http://i33.photobucket.com/albums/d63/b ... ildew2.jpg
http://i33.photobucket.com/albums/d63/b ... ildew3.jpg
Cheers!
Dan
Winter and Spring shots
These are quickies and I was not going for screenshot of the year or worried to much about compression. You will know which ones are Spring and Winter.
Click on the links to see them
EDIT: Opppss forgot to remove the image tag LOL sorry mods
http://www.simviation.com/yabbuploads/2 ... 45-906.jpg
http://www.simviation.com/yabbuploads/2 ... 22-406.jpg
http://www.simviation.com/yabbuploads/2 ... 10-187.jpg
http://www.simviation.com/yabbuploads/2 ... 16-750.jpg
http://www.simviation.com/yabbuploads/2 ... 44-906.jpg[
http://www.simviation.com/yabbuploads/2 ... -2-328.jpg
http://www.simviation.com/yabbuploads/2 ... -9-359.jpg
http://www.simviation.com/yabbuploads/2 ... 46-828.jpg
http://www.simviation.com/yabbuploads/2 ... -19-78.jpg
http://www.simviation.com/yabbuploads/2 ... -7-203.jpg
try the bufferpools tweak... 8000000 for stutters in turns
stutters in panning view is usually related to the bus being saturated.. TBM too high, frame lock too high or unlimited, or just oo much going on in general and yes the processor will be the center of that
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