Thanks for the info, I have just downloaded DTXtoBMP for correcting those textures.
The VC gauges are all working fine ?
Yes, the gauges are all XML and work fine. I believe I had some difficulty getting the engines
started from cold & dark and I installed some workaround starters but recently I noted
that the original starter on the overhead panel is working just fine. I don't recall modifying
that code at all.
Looking a bit more closely now at what I modified I see these changes in the "panel.cfg" file.
For the Vcockpits sections I changed the background color from 0,0,0 to:
Vcockpit01 to 08
Background_color=128,128,128
except
Vcockpit04
Background_color=103,103,103 ( overhead )
The change to the background colors fixes the SP2 induced issue where some
VC parts become "reflective" when untextured. This is most noticable in areas
of the overhead panel.
In the panel folder I modified the following textures:
vcpanelright.bmp
vcpanelleft.bmp
Argosy_Main_Ind.bmp
Using DTXBmp and Paint, I replaced the transparent ( color 0,0,0 ) areas
BELOW the panel bitmap areas with the same grey color as the panel.
This removed the SP2 induced transparent texture issues in the VC ( see through areas ).
I did replace the prop BMP I see, with one from another aircraft that worked in FSX.
This may be why I'm seeing the "reverse" cloud issues. I believe I used the prop
BMP from the HS748 by Rick Piper as a substitute renaming the "Prop_Left.bmp"
from that model to "4blade1.bmp" for the Argosy.
I've had to make so many changes to my favorite FS9 imports since the SP2 induced
problems arose that I've lost trac kof amany of them. I did compare a 'virgin" Argosy
install from FS9 to my modified FSX install to itemize the above changes.
I really enjoy flying the argosy sine I have a Saitek Pro yoke and two throttle
quadrants, giving me individual throttle controls for each engine.
FYI, the HS748, BAC 1-11 and Comet3 & 4 work in FSX, again with some changes
similar to what I had to do to with the Argosy.
Paul