I just posted another of my periodic updates on FSX progress with the DX10 update, here. http://blogs.msdn.com/ptaylor/archive/2 ... esday.aspx
I think you will find the progress interesting, and the results of the "DX10 looking like DX9" screenshots very interesting. At least I hope so :-).
Sorry if I'm being stupid.
But I see NO difference in the two pictures.
So much for the Artists impressions of DX10, with wave crests and more realistic everything, or was that a spoof?
I was hoping that I might upgrade my rig and move the FSX after the DX10 patch had been made, but I was pinning the idea of that on the basis that it would look even slightly better than FSX does at the moment.
If the only differences between the two is a performance increase. I hardly think that is work the money it would take to buy a DX10 card.
Posted by: Nick N Posted on: Today at 12:28pm
I think many people are expecting to see some type of miracle visual improvement during a development phase.
The artist rendition images for FSX posted last year and other titles currently being developed in DX10 will tend to raise the bar on what is expected.
As Phil stated, this is a work in progress.
What is being shown is an accomplishment in the production schedule.
Because the team now has DX9 and DX10 looking exactly the same, and, the fact people are complaining about how much the images look the same, proves that milestone has been achieved.
That is the only difference you should see! Being done with the 3rd milestone, "DX10 looking like DX9", means all DX9 rendering features are now operational in the DX10 pipeline and look identical. That means the engine is fully flyable in DX10, but no new features are enabled.
Sorry if I'm being stupid.
But I see NO difference in the two pictures.
So much for the Artists impressions of DX10, with wave crests and more realistic everything, or was that a spoof?
I was hoping that I might upgrade my rig and move the FSX after the DX10 patch had been made, but I was pinning the idea of that on the basis that it would look even slightly better than FSX does at the moment.
If the only differences between the two is a performance increase. I hardly think that is work the money it would take to buy a DX10 card.
Alex, did you take the time to read the post and think about it?
Read this again
That is the only difference you should see! Being done with the 3rd milestone, "DX10 looking like DX9", means all DX9 rendering features are now operational in the DX10 pipeline and look identical. That means the engine is fully flyable in DX10, but no new features are enabled.
there is supposed to be no difference in those shots, as they mark the completion of the "get all DX9 features working" phase. I even mentioned all 4 phases of the project to set context. In this post and the previous one. The 4th and final phase is "DX10 features" and I clearly say we are not done with that yet.
Is it clear now?
I found one difference. The DX9 render has more trees than the DX10. Does this mean anything and might there be any reason for that? Is it just because they're randomly generated that one may have more than the other? I was just scrutinizing the pics when I noticed this. I know autogen is just that - automatically generated - but might that slight difference contribute to part of the 4fps difference? (I know, certainly not all of it.)
So far, things are looking mighty good for the SP2. Everybody could use (and love) an FPS gain. 8-) Thanks for the update Phil.
So does this mean I'll need to buy a DXT10 card or can I still use my DXT9 card with the update :-?
Alex, did you take the time to read the post and think about it?
Read this again
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