by JoBee » Thu Dec 31, 2009 2:20 pm
The author states in the readme that AFX was used in the creation of this addon.
In case you don't know, AFX is sort of the next generation of Afcad2.21.
There are some differences in their capabilities.
AFX has the ability to exclude default scenery objects, like the tower at la Rochelle (and many other buildings).
Afcad2.21 does not have any exclude capabilities.
So when you open a file that was created with AFX, and edit it with Afcad2.21, then save the changes, Afcad discards all the exclude info.
The result is the default tower reappears on the scene. And if you turn your scenery sliders all the way up the airport is covered with default objects, in addition to the addon objects.
So if you want to edit the AF2*.bgl in this addon with Afcad2.21, you will then need to create an exclude file to get rid of the default objects.
Another capability that AFX has over Afcad2.21 is the ability to exclude\create\move taxiway signs. If you edit the file with Afcad those changes will be lost also. I have not tested this scenery to see if this applies here, but if you see anomalies in taxiway sign placement, this is why.
As for the flatten you mention, I tested this without any addon mesh and the area is quite flat. I also did not see a file labeled as a flatten, though many appear to be labeled in French, so I may have missed it.
A flatten file should not have much effect on this issue anyway, since it won't exclude default objects.
Flattens and excludes are 2 different things.
Finally, just to be clear, the Tower view is not related to the 3-D object you see in the sim in any way, and it appears that the addon uses the default view.
Sorry if I am telling you things you already know, others reading this may also benefit.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.