Duplicate AI flying together

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Duplicate AI flying together

Postby Zfly2sky » Mon Dec 29, 2008 8:43 pm

How do you correct multi AI (2 or 3) flying together. I thought it might be
duplicate files....Im bad at doing that....It just drives me crazy thru the ATC...."less that a mile" all the time and it looks pretty dumb too in the sky.
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Re: Duplicate AI flying together

Postby Opa » Mon Dec 29, 2008 8:59 pm

It sounds as if you may have traffic files which are duplicating the same aircraft and flight schedules - or at least scheduling arrivals and departures in close proximity.

Assuming you do have multiple traffic files, try decompiling them with the free Traffic Tools utility by Lee Swordy and check for such possibilities.

Before doing all that though, disable all but one traffic file (change the extension to bgl.Bak) and then add them back in, one at a time until you start to see the doubling up.  That is one way to isolate the culprit.

They should all be located in your Scenery/World/scenery subfolder.  

Good Luck!
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Re: Duplicate AI flying together

Postby Zfly2sky » Mon Dec 29, 2008 9:07 pm

Opa!
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Re: Duplicate AI flying together

Postby dave3cu » Mon Dec 29, 2008 9:17 pm

This happens if you have 2 or more ai traffic files (traffic*.bgl) that have identical flight plans.

For example, there are a few ai traffic packages (ai aircraft plus ai traffic files) that are built by using the default traffic file flight plans flying substitute ai aircraft. A few that come to mind are Chesters International AI and the Continental AI and European AI packages. Using even 1 of these packages, along with the default ai, will result in duplicate schedules.

The solution is to identify the traffic files that are duplicating flight plans and removing or disableing one of the files.

A way to avoid this is to add ai packages that are built using 'custom' flight plans. For ai airlines,  packages from WOAI or PAI are built on real world schedules, so the chance of duplicate flight plans should be minimal.

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