No, that's not the best way to do it unless the [Views] eyepoint was incorrect in the beginning, which it probably wasn't as this is a PANEL problem not an aircraft CFG problem.
You can check by running up behind an AI aircraft, pausing the sim and comparing what you're looking at with what you see in spot view (level for level).
If the eyepoint was originally correct, you'll find that if you do what you suggest, you'll then be too high in the VC (if it has one) and you could even be above the VC panel and side views.
There are 2 ways to correct the problem
1. Open panel.cfg in CFGEdit and in the window position menu set the horizon positionabove the top of the panel, as below

(this is the easiest way)
or
2. Edit panel.cfg manually and insert a Views_Forward section with a pitch element in it (this is how shft_enter works)
Here's part of an A310 panel which has a view which is too high
[Window Titles]
Window00=Mainpanel
Window01=VFR
Window02=Ratingpanel
Window03=Pedestal
Window04=GPS
Window05=Compass
Window06=Configuration
Window07=Overhead Channel 4
Window08=Minipanel
Fixed Window34=Overhead
Fixed Window35=Forward Right
Fixed Window36=Right
Fixed Window37=Rear Right
Fixed Window38=Rear
Fixed Window39=Rear Left
Fixed Window40=Left
Fixed Window41=Forward Left
[VIEWS]
view_forward_WINDOWS=0,RADIO_STACK_PANEL,THROTTLE_PANEL,GPS_PANEL,COMPASS_PANEL,10000,200
VIEW_FORWARD_DIR=
10.0, 0.0, 0.0
It's too high because the 10 in red is too high a number. Probably 5 or even less would do.
I'd check to see if your panel has got a section like this in its cfg - if it has, increase the number (equivalent to the 10 above) until you are happy with the view.
Otherwise try the first approach which is, as you can see, a bit less complicated
