numbers/code question

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

numbers/code question

Postby Censport » Thu Nov 03, 2005 12:09 pm

When I have the "aircraft_(plan).txt. file open, the planes are listed by the number they're assigned, then another code number, then the description. Example;

AC#1,120,"Douglas DC-3 Paint 1"

What I'm wondernig is how is that number, such as 120 for the DC-3s, assigned? I'm wanting to add downloaded aircraft such as the 560 Twin Commander to my AI, but don't know how to determine what number to put into the code for the aircraft.txt file.

Does anyone know how to figure that out?
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Re: numbers/code question

Postby dave3cu » Thu Nov 03, 2005 8:37 pm

AC#4
Last edited by dave3cu on Thu Nov 03, 2005 8:58 pm, edited 1 time in total.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
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Re: numbers/code question

Postby Censport » Fri Nov 04, 2005 10:43 am

We need a "d'oh!" emoticon!

Thanks!
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Re: numbers/code question

Postby wji » Fri Nov 04, 2005 11:30 am

"We need a "d'oh!" emoticon!"

Not really . . . we just need the Readme file on our desktop so no matter what question is asked here, we click on it, copy and paste the answer, and -- besides learning something new for ourselves -- feel really satisified we've helped someone with their problem.

It look like this:

Image

Thanks to Lee Swory for writing the best manuals in cyberspace

1.) Top icon takes one to all ttools traffic folders
2.) Starts TTools 202
3.) Answers any question(s)

Smiple? Looks smiple enough . . . for any additional help we always have SimV forums :-)

P.S. All-of-the-above applies to any software
Last edited by wji on Fri Nov 04, 2005 11:32 am, edited 1 time in total.
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Re: numbers/code question

Postby RobertVdb » Fri Nov 04, 2005 1:53 pm

Hi lads,
As I have mentioned it here several times before, I have a tutorial where you can find the answers of most of the questions concerning AI (see also FAQs at the bottom)
http://users.skynet.be/robflsim/RFWAI2en.html
Cheers
Rob
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Re: numbers/code question

Postby wji » Sat Nov 05, 2005 11:46 am

Wow, thnx Rob lot's of good stuff here.

Now I know where to go the next time my AI don't do what I think they should :-)

John Goodwin's site is good, too.
Last edited by wji on Sat Nov 05, 2005 11:46 am, edited 1 time in total.
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