by Greg Ebnit EApilot » Fri Aug 24, 2007 8:43 pm
Get DXTbmp. From MWgraphics. If you are using a current texture to convert a default or addon texture from a DXT3 texture map and send it to your paint program. Always copy youre unedited textures first so you still have the default/addon textures saved somewhere. Then do your paint edits. Then either reload or convert your new texture into a DXT3 with alpha and place or save back to your aircraft texture folder. Also visit the repaint forum here at the V. Greg
(AN ODE TO GMAX) OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a