Super Guppy

What aircraft have you been unable to find after a long search? There may be an answer!

Re: Super Guppy

Postby microlight » Wed Jan 05, 2005 4:36 pm

Graham,
Your post of January 04 (above) quoted a '377' - I just thought you got your fingers in a knot.

;)
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Re: Super Guppy

Postby GWSimulations » Fri Jan 07, 2005 6:36 am

I'm surprised I didn't notice my mistake, I meant KC-97! I restarted the project at the same time as the guppy, and there is a picture in "Previews" on my site.
It isn't as advanced as the guppy at this time.

http://www.freehomepages.com/gwsimulation

If the link's playing up, then the URL is
http://www.freehomepages.com/gwsimulation
Last edited by GWSimulations on Fri Jan 07, 2005 6:39 am, edited 1 time in total.
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Re: Super Guppy

Postby GunnerMan » Mon Jan 10, 2005 11:52 pm

Is this guppy almost done? ;D
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Re: Super Guppy

Postby GWSimulations » Tue Jan 11, 2005 6:40 am

Is this guppy almost done? ;D

Yes, I've got 2 bugs left, the old contact points bug, and a new one arising from the addition of the numbers on the fuselage. I've added reflective textures, and I will upload a few new screenshots tonight, or tomorrow, on my website, and here.
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Re: Super Guppy

Postby GWSimulations » Tue Jan 11, 2005 3:56 pm

Here are the screenshots, as promised;
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Image
Image

I hope you don't mind, but I won't be including the numbers on the noses of the Airbus aircraft. (Textures bugs)

Just 1 bug left...
Last edited by pete on Wed Jan 19, 2005 1:12 pm, edited 1 time in total.
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Re: Super Guppy

Postby microlight » Wed Jan 12, 2005 11:20 am

Nope - still 2 bugs - the picture didn't show up!

;D
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Re: Super Guppy

Postby GWSimulations » Thu Jan 13, 2005 2:16 pm

Nope - still 2 bugs - the picture didn't show up!

;D

D'oh

I don't know what's wrong with them...Just like the guppy herself!
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Re: Super Guppy

Postby GWSimulations » Sat Jan 15, 2005 8:37 am

I've fixed the contact points.

I'll just sort the engines out (for some reason, props 2 & 4 start moving when you start engine no. 1).

I hope to have her ready for beta testing next week.
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Re: Super Guppy

Postby GWSimulations » Tue Jan 18, 2005 3:15 pm

Guppy Checklist:
Model For FS.
Make Dash 7 panel compatible for FS2004.
Fix contact points bug.
Fix Engines bug.
Paint 11 colour schemes.
Create AI flights.
Create Campaigns.
Make FS2002 compatability files.
Create Editvoicepack files.
Compose readme file & Documentation.

Now about that documentation... ;D

PS: I'm HOPING to have her readt for testing tomorrow, but I don't know...
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Re: Super Guppy

Postby GWSimulations » Tue Jan 18, 2005 3:41 pm

Make that 12 liveries...
I've just found another whilst doing a search on Airliners.net! It's simmilar to another one, so I can do it quickly.
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Re: Super Guppy

Postby GunnerMan » Tue Jan 18, 2005 6:37 pm

Sweet sounds like it will be a keeper! Long wait for it but sounds like it will be well worth it !
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Re: Super Guppy

Postby GWSimulations » Wed Jan 26, 2005 2:28 pm

Nope - still 2 bugs - the picture didn't show up!

;D

They're working now.
I didn't do anything, so I don't know why...
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Re: Super Guppy

Postby Ben_M_K » Mon Jan 31, 2005 1:18 pm

So is it ready yet? ;D
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Re: Super Guppy

Postby GWSimulations » Tue Feb 01, 2005 2:07 pm

So is it ready yet? ;D

Sorry, readme compiling is about THE MOST BORING thing ever! ::) :-/ :-[

I'm hoping that it will be ready by Saturday, but it may be sooner.

If anyone would like to be a beta-tester, then PM me, the more the merrier! ;D
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Re: Super Guppy

Postby AndyG » Thu Feb 10, 2005 8:14 am

Any news?
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