Question about making sky textures...

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Question about making sky textures...

Postby skoker » Sun Apr 26, 2009 4:39 pm

When I try to make sky texts using DXTbmp, how the heck are you supposed to save them?  If I save them as DXT3 they show as some weird bule thing with rainbowish specks. ;D
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Re: Question about making sky textures...

Postby Stratobat » Mon Apr 27, 2009 11:58 am

Hey Skoker,

Compare your files to the original files and see if there's any difference between the two (Format, Alpha's, Mip's, etc).

Regards,
Stratobat

Edit: Which Sim is this for?
Last edited by Stratobat on Mon Apr 27, 2009 12:01 pm, edited 1 time in total.
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Re: Question about making sky textures...

Postby skoker » Mon Apr 27, 2009 7:08 pm

Its for 2k4, no mips, no alphas. ;)
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Re: Question about making sky textures...

Postby Boikat » Thu Apr 30, 2009 9:10 pm

I looked at the "cloud" textures in my FS9, and they seem to have an alpha.
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