Airport Design Editor Question

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Re: Airport Design Editor Question

Postby Brando14100 » Sun Apr 27, 2008 1:52 pm

Huh. Look at the first one. I really need to fix the position of that hangar.
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Re: Airport Design Editor Question

Postby Scruffyduck » Sun Apr 27, 2008 2:39 pm

In Settings > Options > General make sure that you have Auto Set Parking and Link Surface ticked.  Also looks like you have a normal taxi link crossing an apron with a different surface than the apron. FSX often does not draw things the way we expect.  If you would send me your .ade project file then I will take a look at it.
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Re: Airport Design Editor Question

Postby Brando14100 » Sun Apr 27, 2008 3:14 pm

How do you want me to send it to you? Wait, didn't you download the other file? Just add it on to that one. But that one doesn't have the parking lot and road or parked gliders and cars. That isn't much though so I don't know. It's your call I guess.
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Re: Airport Design Editor Question

Postby Brando14100 » Mon Apr 28, 2008 7:06 pm

Also, that thing was ticked already.
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Re: Airport Design Editor Question

Postby Scruffyduck » Mon Apr 28, 2008 7:42 pm

zip it up and email it to me jon AT scruffyduck.co.uk
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Re: Airport Design Editor Question

Postby Brando14100 » Fri May 02, 2008 7:55 pm

Is there a way to make images come over an apron?
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Re: Airport Design Editor Question

Postby Scruffyduck » Fri May 02, 2008 11:32 pm

Can you explain what you mean please.
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Re: Airport Design Editor Question

Postby Brando14100 » Sat May 03, 2008 10:26 am

Make an image come to the front and make it appear in the sim that way.
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Re: Airport Design Editor Question

Postby dave3cu » Sat May 03, 2008 1:53 pm

Make an image come to the front and make it appear in the sim that way


I think your talking about using photoreal textures??... Yes it's possible but would require a different program, probably SBuilderX.
You can look here, SimV-Scenery Design page 8, for SBuilderX and a couple tutorials on the subject.

Direct support for SbuilderX is also available at FSDeveloper.com-forums

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Last edited by dave3cu on Sat May 03, 2008 2:04 pm, edited 1 time in total.
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
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Re: Airport Design Editor Question

Postby Brando14100 » Sat May 03, 2008 2:06 pm

Yes, that is what I need to do, but will it work with FSX?
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Re: Airport Design Editor Question

Postby Brando14100 » Sat May 03, 2008 2:07 pm

Trying to add the SARATOGA COUNTY on to the tarmac like in the real world: Image
Last edited by Brando14100 on Sat May 03, 2008 2:12 pm, edited 1 time in total.
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Re: Airport Design Editor Question

Postby dave3cu » Sat May 03, 2008 2:15 pm

SBuilderX works with FSX. (SBuilder, further up the page is for FS2004)

You should be able to do that with SBuilderX.

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Re: Airport Design Editor Question

Postby Brando14100 » Sat May 03, 2008 2:54 pm

OK
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Re: Airport Design Editor Question

Postby Brando14100 » Sun May 04, 2008 10:00 am

Here's what happens:

Image

Image
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Re: Airport Design Editor Question

Postby Scruffyduck » Sun May 04, 2008 10:11 am

What happens and when and where?  Those screen shots don't say anything that I can make sense of at the moment.  What are you trying to do?
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