212 MPH??!!

I guess I'll tweak the engine specs a lot if I wanna reach that speed.

The Ferrari seems to handle the high speeds for as long as the Aircraft.cfg file indicates a desent rudder and verticle stabilizer. Don't worry, it has no effect on the car's scrape points.
Right now, the model reaches 100 knots at full throttle and can hit 40 knots in about 3 seconds. And its brakes seem to work well.
The wheel contacts have been successfully corrected and the tests went without a hitch. *knock on wood*
I am already applying the animations for the rear hood and rotating wheels. I doubt that this model will ever need suspensions in FS because a car like this is not made for the rough roads.
Over here in my area in Arkansas, I spotted a nice Camerro. The design looks perfect for making an addon. There is also a 1968 Mustang close by. This place is loaded with good cars [even though Jacksonville is in the middle of nowhere].