for example - a left aileron is l_aileron, aileron_left doesn't work, etc.
Since that is a lengthy subject by itself, download the SDK to get the particular tags.
Note that the range of movement of the ailerons (presuming the standard animation tags are used) is given (limited?) by the corresponding values in the aircraft.cfg file.
Don't forget to mention the pivot points too...else he'll back asking why his prop goes round and round "The plane! The plane!" Wait...isn't that Tattoo rushing up to the tower of the Island's main cottage, to ring the bell and shout?
Last edited by FSEdge on Tue Sep 14, 2004 5:49 pm, edited 1 time in total.