Knightstryker,
Actually... I did post it there in FS2004 originally... but it got moved for some strange reason...and then I think it got moved again   

.  I THINK it is located in the "General" section now.  I think it spent a very little time in the Cafe section.... ....but I am not really sure.  And I am not sure why there is not a "moved" message still in the fs2004 forum either.  That's kinda' weird.
When I find it again...... I'll let you know  ;).  I found it once... after I just assumed that it was gone....... by a circuitous route that I don't remember now.  The new location it is in makes some of the wording on the posts I did on it pretty much ineffective now.  As you found out.  Sorry.  Oh well.
Deadnight......
.....homebrew sim cockpits run all the way from just a somewhat logical table setup that makes things easier up to a LITERAL full motion 747 unit.  It can be as simple as you like... or pretty much as elaborate.  A lot is dictated by budget and available time, space, information flow, and skills.
I am looking to create a stand-alone small "cockpit" environment with some external gauges and displays, external control interfaces like switches and selectors, and possibly a dual front view display.... or something like that.  Not even THINKING of going full motion.  My own idea probably will involve a LAN with some "junker" type PC's driving some functions.
I am intrigued by doing some building and hardware tinkering and software coding and pushing a screwdriver and a soldering iron a bit and seeing what can be done.  Probably some of my old HAM radio tinkering habit coming out  ;).
best,
...............john
PS:  There is one guy I have read about somewhere on the net in the past couple of days that somehow bought a REAL jetliner cockpit... a 747 I think....... and has now turned it into a homebrew full motion simulator.   That kinbd of stuff is REALLY getting kinda' "out there"  ;).  Wonder what HIS budget was?