villagedefrance wrote:Yeah I totally get what you are saying.
I was so hopefull three years ago that MSFS would carry-on the FSX playability and feel, with better aircraft systems, better weather and of course, updated graphics. Well, no one can deny the technological achievements of MSFS as a piece of software. However this comes at a cost, with very long login/loading times and massive storage capacity, .. and a MS/XBox account required. But most importantly it is not fun and quickly it gets so boring.
I have tried XP11 too and I just couldn't get into it. I don't think XP12 will make me feel any better either so I'll probably pass on that one.
... so I came back to FSX because I just love it and I never get bored of it! There is always something to do or tweak in FSX!
Now I don't have P3D but I might get tempted some day and if I do, which license would you recommend: the Academic or the Professional?
Delta Tango Nine Two wrote:stupid question here...
in FSX (obviously, also in FSX-SE, and P3D), there are "more than 24,000 airports", free flight, changing weather, navigation aids...etc...etc...etc
AIRPORTS: I know that of those 24,000 airports, most of them are small airfields, ...but hey! At least it's a great feature.
FREE FLIGHT: you can travel anywhere, WITHOUT LOADING SCENARIOS (as in a game, when you go to ANOTHER sector, you load another scenario). You can also save a flight in the middle of the air, and come back at another time to resume, with all the flight systems already configured (they are also saved)
AIDS TO NAVIGATION: you have vor, ndb, ils, radios, ATC, ifr, vfr, ....etc..etc..etc
now my questions about MSFS 2020
-How many airports does it have?
-When you get too far from a place...does it load another scenario? (loading screen) or is this "live"?
-can you save a flight in mid-air, with all systems configured and then (at another time) resume?
-In an hypothetical case...can you go ALL the way around the world (as in fsx) continuously? (landing and reloading and saving... all continuous, "live")
-How complex are the navigation aids in MSFS? (atc, vor, ndb, ils, radios, ifr, vfr, etc..etc..etc)
something "of the essence" of FSX was lost in P3D... let me explain:
FSX is a SIMULATOR (it has NOTHING arcade)....but it had a "FUN TOUCH"(or "game touch")...you see it in the way they did the menu, in which the planes they have THUMBNAILS in the list of planes, the Missions, ROD MACHADO and his jokes... well, FSX tells you "hey! this is a simulator... but don't forget to have fun"
P3D is absolutely better IN EVERY WAY over FSX...but it doesn't have this "essence" (they removed the thumbnails, the menu is plain and boring, they removed fun quests.....I guess it's because it's focused on real learning)
my question here is about MSFS...
How much of this "fun" does MSFS have?... BEWARE...if you focus too much on this...it would be an arcade with hints of realism. (and if it were the other way around, it would be a pure simulator, but "boring")
haha , I ask for things that I will not have.. since my PC can barely handle FSX in performance.
Daube wrote:haha , I ask for things that I will not have.. since my PC can barely handle FSX in performance.
FSX is probably more ressource-hungry than MSFS.
Daube wrote:Delta Tango Nine Two wrote:stupid question here...
There are no stupid questions, only stupid answersin FSX (obviously, also in FSX-SE, and P3D), there are "more than 24,000 airports", free flight, changing weather, navigation aids...etc...etc...etc
AIRPORTS: I know that of those 24,000 airports, most of them are small airfields, ...but hey! At least it's a great feature.
FREE FLIGHT: you can travel anywhere, WITHOUT LOADING SCENARIOS (as in a game, when you go to ANOTHER sector, you load another scenario). You can also save a flight in the middle of the air, and come back at another time to resume, with all the flight systems already configured (they are also saved)
AIDS TO NAVIGATION: you have vor, ndb, ils, radios, ATC, ifr, vfr, ....etc..etc..etc
now my questions about MSFS 2020
-How many airports does it have?
Something around 35.000, I don't remember the exact number. On top of this, there are 30 or 40 highly customized airports (not generic buildings) also included. And I think you get some additional ones when you install the free "world updates", which is optional (free) content that improve some specific areas of the globe.-When you get too far from a place...does it load another scenario? (loading screen) or is this "live"?
It's live, completely. You use it exactly the same way as you use FSX.-can you save a flight in mid-air, with all systems configured and then (at another time) resume?
Good question... I think so, but I'm not 100% sure. I never used that feature :/-In an hypothetical case...can you go ALL the way around the world (as in fsx) continuously? (landing and reloading and saving... all continuous, "live")
You can go EVERYWHERE, live.-How complex are the navigation aids in MSFS? (atc, vor, ndb, ils, radios, ifr, vfr, etc..etc..etc)
You get everything FSX has, and in addition there is also a native support for SIDs and STARs. The screen to create a new flight includes a nice flight planner where you can enter a departure and destination airports, choose between IFR or VFR, and select SID and STAR directly. With some planes, the route is automatically saved into your FMC or GPS, if I'm not mistaken.something "of the essence" of FSX was lost in P3D... let me explain:
FSX is a SIMULATOR (it has NOTHING arcade)....but it had a "FUN TOUCH"(or "game touch")...you see it in the way they did the menu, in which the planes they have THUMBNAILS in the list of planes, the Missions, ROD MACHADO and his jokes... well, FSX tells you "hey! this is a simulator... but don't forget to have fun"
P3D is absolutely better IN EVERY WAY over FSX...but it doesn't have this "essence" (they removed the thumbnails, the menu is plain and boring, they removed fun quests.....I guess it's because it's focused on real learning)
my question here is about MSFS...
How much of this "fun" does MSFS have?... BEWARE...if you focus too much on this...it would be an arcade with hints of realism. (and if it were the other way around, it would be a pure simulator, but "boring")
I haven't explored much of this. You get some flight lessons if you want, and you also have a few exploration scenarios (routes to follow to discover the beautiful places), but I don't remember seeing any "fun" scenarios like we had in FSX, with unexpected events and such. That being said, I don't really miss them. Too much pleasure exploring the world.haha , I ask for things that I will not have.. since my PC can barely handle FSX in performance.
FSX is probably more ressource-hungry than MSFS.
ftldave wrote:Daube wrote:haha , I ask for things that I will not have.. since my PC can barely handle FSX in performance.
FSX is probably more ressource-hungry than MSFS.
What? Seriously? Sorry, friend, lost me there. FSX may certainly be harder to configure for best performance, but there's no way it can be more resource hungry than MSFS considering what all the newer program does.
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