Meanwhile....

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Meanwhile....

Postby B0ikat » Wed Jul 26, 2017 10:40 pm

On the RetroRocket factory floor, while I try to figure out the texture problem on the Starfighter, here's the fall-back: Also from the Buck Rogers TV series, Hawkman's Warhawk...

Image

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: Image

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Hopefully, it will not be a texture nightmare....
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Re: Meanwhile....

Postby B0ikat » Sun Jul 30, 2017 4:53 pm

Image

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Image

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Re: Meanwhile....

Postby zswobbie1 » Mon Jul 31, 2017 1:23 am

Pleeeze!!! for FS2004??
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Re: Meanwhile....

Postby B0ikat » Mon Jul 31, 2017 4:12 am

Sorry, FSX Acceleration.. But if there is a FS9 developer out there that uses Blender, I would happily send them the blender file so they could do a FS9 version.
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Re: Meanwhile....

Postby zswobbie1 » Mon Jul 31, 2017 5:22 am

Pity.
Is not the model basically the same, as is the cfg? & all that must change is the textures, that have to be bmp's for FS2004?
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Re: Meanwhile....

Postby B0ikat » Mon Jul 31, 2017 5:36 am

I don't know if a FSX MDL file would work in FS9. The Blender file, before being exported as a ".x" file could be used in either sim, provided there is a "Blender to FS9" Blender plugin or a .blend to GMax converter. Also, any time the model file is altered, I'm pretty sure a new UV unwrap for the texture has to be generated. But I could wrong.

PS: I haven't even started the VC yet...
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