Sinkrate wrote:I have adjusted them to correct a model that sank into the ground so that the wheels were not visible. It was a bit hit and miss but I eventually managed to get it right. There must be a better way than what I did, but it probably involves loading the model into its original software.
I have done the same thing but I was told that the contact points were part of the model file which means you cannot adjust them unless you have the original files. Personally I think the person was full of it if you know what I mean
I recently bought a new aircraft the Air Bus Collection The Long Haul it consists of the following models A330-200 A330-300 and than both of these models have a different aircraft that use GE PW and RR engines and than there is the A340-200 and the A340-300 and there has to be at least a dozen of different liveries for each model plus you can install in both FS9 and FSX it is like getting two downloads for the price of one.
The problem was the A330-200GE versions were sunk in the ground all the way up to the bottom of the wings and the aircraft spun around like a top. I discovered there were no contact points or scrape points in the aircraft cfg file.
It turned out that there was some kind of glitch when it installed in FSX the same aircraft in FS9 had no problems what so ever.